Friday, 24 September 2010

FLOS Typefaces resource

Display or place of showcase of open source typefaces

http://openfontlibrary.org/files

http://www.theleagueofmoveabletype.com/

http://www.smashingmagazine.com/2007/11/08/40-excellent-freefonts-for-professional-design/

http://www.designwritingresearch.org/free_fonts.html

http://crudfactory.com/fontserver/show

Place of development of open source typefaces

http://sourceforge.net/projects/crimsontext/

http://sourceforge.net/projects/beteckna/

http://sourceforge.net/projects/amiri/support

Sponsors of open source typefaces

The typeface development can be sponsored by online multiple donors method like below:

http://sourceforge.net/project/project_donations.php?group_id=344961

The typeface projects can be developed by organizations too like below:

http://wiki.creativecommons.org/Grants/Open_Font_Library

http://openfontlibrary.org/patrons

http://code.google.com/p/sortsmill/

Thursday, 2 September 2010

FLOSS Designers = Designers for FLOSS

A colloborative and contributive strategy

Interestingly some professor is on it,
http://www.sububi.org/2010/08/18/free-interaction-design-for-your-open-source-project/

Where FLOSS designers can contribute are :
http://sourceforge.net/people/

FEDORA

http://fedoraproject.org/wiki/Artwork

SCRIBUS

Contributing back to Scribus
http://wiki.scribus.net/index.php/How_can_I_contribute_to_Scribus%3F

Design tips can be added at this page
http://wiki.scribus.net/index.php/Avoiding_Design_Problems
More features can be added in similar section
http://wiki.scribus.net/index.php/Discussion:_Practical_Needs_in_Layout_Software

( Post expected to grow with more information)

First design with scribus

Project scenarios presentation

Various scenarios of the project are explained in the PDF file.

Talk with guide

Usability
Comparision of tool
Tool analogies
Publication design is space design

Tuesday, 31 August 2010

Open need as solution strategy

"Open need",  the conceptual/strategy is under-developed strategy and vision to guide FLOS development and break the monopoly in market for any software solution. Biggest realization of this project need is that FLOS softwares are the free and open solutions for mostly closed needs. The need or requirement of the software are closed, undisclosed by the proprietary developers but more importantly unexpressed by the people who need them, the users. When users have the ability to express their needs and when those needs in form of standards or use-cases are available to all as "Open need", the development of solutions will be well guided and will happen at multi points both proprietary and FLOSS community. This should reduce monopoly if not at-least guide the FLOSS development. To sum it, "Open source solution follows open need expression". The inspiration of this concept was realized while attending a software presentation inside the institute meant to help designers to identify similar looking trademarks. A huge gap about the software need between users/designers and the software developers and a need for bridge communication to express the need in form of use-cases from where the developers can take off was understood. This holds good for any software. The design methodology of designing along with the customers called Co-design needs to be applied to software development too. When this gets executed for FLOSS development there will be tremendous achievement for software freedom. Doodles related to this strategy are below:


Graphic designers explaining basics of graphic design to a developers
and Me acting as the bridge between NID and OSI, Open Source Intiative


Review feedback expressed in the "E-verification software for similar looking logos." 



Logo expression of NID becoming Open source development hub
Open need logo derivation from open source initiative logo
Open need expression in form of use-cases and available in commons.

Possible content for publication design

The personal motive of the project as a graphic design student is to enhance necessary graphic design skills.
Publication design is something which is difficult to learn outside the institute. The solution set which has publication design element will be executed for the essential experience of publication design. The major issue with publication design is to grab a ready and simple content else the content generation itself can consume the project weeks. An analysis of suitable content was done as shown in the below image.

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.